This property, present in all mechs, weapons and some equipment, determines how fast or slow is your mech and is often decisive to achieve the victory.
Tips:
The faster you can attack better for a successful outcome.
If you are an user of Crit-Kill weapons, speed will be a must for you too.
Notes:
1. A speed on weapons equal to 100 is considered a standard speed, every weapon with a lower speed is considered slow, and those with a higher speed are considered fast.
2. The speed is calculated with the speed of the randomly chosen weapon, modified by the Mech and equipment modificators. Then, at each round, every mech in combat will proceed in order of speed, from the faster to the slower.
3. This skill directly opposes the Slow effect point by point. (Slow will substract from the total speed of the oponent for the rest of combat)